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Expansion
World
Name: Pro Missiles
Type: Armament - Ballistic
Ability Text: Spend 1 Charge token to perform this Armament card in place of a Shot Attack action.
Stadium: The Mountains
Keywords: PROFICIENT, AMMO 2
Action Type: Attack
Action Bar:
AUX1002
Name: L1 Gun Turret
Type: Armament - Ballistic
Ability Text: Spend 1 Charge token to perform this Armament card in place of a Shot Attack action. Attack actions on this card can only be performed from the Back point.
Stadium: The Mountains
Keywords: TURRET (BACK), AMMO 2
Action Type: Attack
Action Bar:
AUX1003
Name: Aerial Twirlies
Type: Skill
Ability Text: Add to your hand. During your Action phase: Replace a Rotate Maneuver action with this card, then discard this card
Stadium: The Mountains
Action Type: Rotate
Action Bar:
AUX1004
Name: Glitch-Feed
Type: Skill
Ability Text: Add to your hand. During your Action phase: Replace a Roll Maneuver action with this card, then discard this card.
Stadium: The Mountains
Action Type: Roll
Action Bar:
AUX1005
Name: Goo-Patch
Type: Instant
Ability Text: Choose one: RECOVER D3 and discard this card OR RECOVER D3 and Regain 1 Hit Point, then remove this card from the game.
Stadium: The Mountains
AUX1006
Name: Freeze Ray
Type: Armament - ice
Ability Text: At the start of a Shot Attack action, replace a Shot Attack action with this card. During a Shot Attack action: Deal a maximum of 1 damage per Attack action. Discard after use.
Stadium: Battle of Rose Hill
Keywords: FREEZE 1, LUCKY 1
Action Type: Attack
Action Bar:
AUX1034
Name: Hammer Holder
Type: Armament - laser
Ability Text: At the start of an Attack action, you may replae a Shot Attack action with this card. Assign X Frozen tokens to your fighter: Gain BURST X (Max 3).
Stadium: Battle of Rose Hill
Keywords: FREEZE 1, LUCKY 1
Action Type: Attack
Action Bar:
AUX1035
Name: Jolter Bolter
Type: Armament - laster
Ability Text: At the start of an Attack action, you may replace a Shot Attack action with this card. This attack gains Burst X, where X is how many hit points your are lower than the defending fighter. If this attack rolls more than 3 dice, assign d3 Burn tokens to your Fighter marker. Discard after use.
Stadium: Battle of Rose Hill
Action Type: Attack
Action Bar:
AUX1036
Name: Overcharge
Type: Mod
Ability Text: ADD TO YOUR HAND. During an Attack action, you may play this card: Add PIERCE to an Armament - Laser card. Then discard this card.
Stadium: Battle of Rose Hill
AUX1037
Name: Regen Protocol
Type: Mod
Ability Text: ADD TO YOUR HAND. At the start of an Attack action, you may play this card: Remove D3 Debuff tokens from your Fighter marker and gain BURST X until the end of this Attack action.
Stadium: Battle of Rose Hill
AUX1038
Name: Insert Coin
Type: Instant
Ability Text: PLAY IMMEDIATELY. If you have less hit points than your opponent, regain 1 Hit Point. Then discard this card from game
Stadium: Martaga 1979
AUX1028
Name: Killing Instincts
Type: Mod
Ability Text: ADD TO YOUR HAND. Before performing a Roll Maneuver action, you may play this card: Your Roll Maneuver action becomes Reactive. Then discard this card.
Stadium: Martaga 1979
AUX1029
Name: Leave For Dead
Type: Mod
Ability Text: ADD THIS CARD TO YOUR HAND. After you complete a Clear Pass, you may play this card: Spend X Charge tokens assigned to your Fighter card. Roll X dice and deal a damage to an overlapped Fighter marker for each result of 5+. Then discard this card.
Stadium: Martaga 1979
AUX1030
Name: Lasershot MK1
Type: Armament - laser
Ability Text: At the start of an Attack action, you may replace a Shot Attack action with card. After a successful Attack action: Assign 1 Charge token to this card. This card gains LUCKY 1 for each Charge token on this card. After you sufer damage, remove all Charge tokens assigned to this card.
Stadium: Martaga 1979
Keywords: CHARGE, STRAIGHTSHOT, TURRET (LEFT FRONT AND RIGHT FRONT)
Action Type: Attack
Action Bar:
AUX1031
Name: Upgrade Complete
Type: Instant
Ability Text: PLAY IMMEDIATELY. Add d3 Charge tokens to an Armament of Fighter card with withthe CHARGE keyword
Stadium: Martaga 1979
AUX1032
Name: Freeze Ray
Type: Armament - ice
Ability Text: At the start of a Shot Attack action, replace a Shot Attack action with this card. During a Shot Attack action: Deal a maximum of 1 damage per Attack action. Discard after use.
Stadium: Battle of Rose Hill
Keywords: FREEZE 1, LUCKY 1
Action Type: Attack
Action Bar:
AUX1034
Name: Hammer Holder
Type: Armament - laser
Ability Text: At the start of an Attack action, you may replae a Shot Attack action with this card. Assign X Frozen tokens to your fighter: Gain BURST X (Max 3).
Stadium: Battle of Rose Hill
Keywords: FREEZE 1, LUCKY 1
Action Type: Attack
Action Bar:
AUX1035
Name: Jolter Bolter
Type: Armament - laster
Ability Text: At the start of an Attack action, you may replace a Shot Attack action with this card. This attack gains Burst X, where X is how many hit points your are lower than the defending fighter. If this attack rolls more than 3 dice, assign d3 Burn tokens to your Fighter marker. Discard after use.
Stadium: Battle of Rose Hill
Action Type: Attack
Action Bar:
AUX1036
Name: Overcharge
Type: Mod
Ability Text: ADD TO YOUR HAND. During an Attack action, you may play this card: Add PIERCE to an Armament - Laser card. Then discard this card.
Stadium: Battle of Rose Hill
AUX1037
Name: Regen Protocol
Type: Mod
Ability Text: ADD TO YOUR HAND. At the start of an Attack action, you may play this card: Remove D3 Debuff tokens from your Fighter marker and gain BURST X until the end of this Attack action.
Stadium: Battle of Rose Hill
AUX1038
Name: Debuff Trigs
Type: Armament - ballistic
Ability Text: At the start of an Attack action, you may replace a Shot Attack action with this card. Attack actions on this card gain BURST X, where X is how many debuff tokens are assigned to the defenders Fighter marker (Max 3).
Stadium: Skies of Azure
Action Type: Attack
Action Bar:
AUX1040
Name: Homing Missiles
Type: Armament - ballistic
Ability Text: At the start of an Attack action, you may spend 1 Charge token and replace a Shot Attack action with this card. During your attack action, if the defender is not within ranges 0-2: Gain LUCKY 3.
Stadium: Skies of Azure
Keywords: AMMO 2
Action Type: Attack
Action Bar:
AUX1041
Name: Instinctive Action
Type: Instant
Ability Text: PLAY IMMEDIATELY. CHOOSE ONE: Perform a speed 3 Immelmann Maneuver action or Perform a Shot 3 Attack action. Then discard this card.
Stadium: Skies of Azure
AUX1042
Name: Nitrous Igniter
Type: Mod
Ability Text: ADD TO YOUR HAND. During the Compare stage, you may play this card: Discard this card from your hand to gain SPLIT-SECOND. Then discard this card.
Stadium: Skies of Azure
AUX1043
Name: Turn Booster
Type: Mod
Ability Text: ADD TO YOUR HAND. After you complete a Turn maneuver action, you may play this card: Complete a speed 2 Rotate Maneuver action. Then discard this card.
Stadium: Skies of Azure
AUX1044